Developer/Editor

Development on a game product is the process of balancing the mechanics, smoothing out the rough patches, and making sure the product turns out to be fun to play and read. Editing strives to make the presentation clear, precise, and error free. Together, it's all about making a product as good as it can be. Here's a sampling of the development and editing projects Bill has done over the course of his career.

 

Wrath of Ashardalon Board Game, Wizards of the Coast, 2011
      Additional design, development, and editing.

E-Series D&D Adventures, Wizards of the Coast, 2009
      Death's Reach, Kingdom of the Ghouls, and Prince of Undeath. Development and editing.

P-Series D&D Adventures, Wizards of the Coast, 2008
      King of the Trollhaunt Warrens, Demon Queen's Enclave, and Assault on Nightwyrm Fortress.
      Development and editing.

H-Series D&D Adventures, Wizards of the Coast, 2008
      Keep on the Shadowfell, Thunderspire Labyrinth, and Pyramid of Shadows. Development and editing.

D&D Player's Handbook, 4th Edition, Wizards of the Coast, 2008
      Final development.

Expedition to Undermountain, Super Adventure, Wizards of the Coast, 2007
      Editing.

Expedition to Castle Ravenloft, Super Adventure, Wizards of the Coast, 2006
      Editing.

D&D Basic Game, 3rd Edition, Wizards of the Coast, 2004
      Development and editing.

Eberron D&D Adventures, Wizards of the Coast, 2004
      Shadows of the Last War, Whispers of the Vampire's Blade, and Grasp of the Emerald Claw.
      Development and editing.

D&D Miniatures Game, Wizards of the Coast, 2003
      Development and editing.

D&D Adventure Game, 3rd Edition, Wizards of the Coast, 2000
      Development and editing.

Defilers and Preservers: Wizards of Athas, TSR, Inc., 1996
      Development and editing, additional design.

City by the Silt Sea (Dark Sun Adventure), TSR, Inc., 1994
      Development and editing, additional design.

Deck of Psionic Powers, TSR, Inc., 1994
      Development and editing.

Dragons Crown (Dark Sun Adventure), TSR, Inc., 1993
      Development and editing.

Ivory Triangle (Dark Sun Adventure), TSR, Inc., 1993
      Development and editing.

Golden Voyages (Al-Kadim Adventure), TSR, Inc., 1992
      Development and editing.

Torg: Roleplaying the Possibility Wars Supplements, West End Games, 1990-91
      The GodNet, The Aysle Sourcebook, The Nile Empire Sourcebook, and The Living Land Sourcebook. The Possibility Wars Novel Trilogy.
      Development and editing, additional writing and design.

Star Wars Roleplaying Game Line, West End Games, 1988-90
      Sample titles include:

      Galaxy Guide 1: A New Hope, Galaxy Guide 2: Yavin and Bespin, Galaxy Guide 3: The Empire Strikes
      Back
, Galaxy Guide 4: Alien Races, Star Wars Rules Companion, Star Wars Campaign Pack, Imperial
      Sourcebook,
Rebel Alliance Sourcebook, and Lightsaber Dueling Pack.
     
      Strike Force Shantipole, Battle for the Golden Sun, Star Fall, Scavenger Hunt, Crisis on Cloud City, and
      Black Ice
      Development and editing, additional design.

Paranoia Supplements, West End Games, 1986-90
      Orcbusters, HIL Sector Blues, Extreme Paranoia Boardgame, The R&D Catalog, and Death, Lies,
      and Vidtape
.
      Development and editing, additional design.

Flames of Doom (Marvel Superheroes Adventure), TSR, Inc., 1987
      Development and editing.

Various Board Games, West End Games, 1986-87
      RAF, Kings & Things, Cosmic Encounter, Amber, and Tank Leader. Development and editing.